![]() Relax is the opposite of that as it makes that joint soft and it will move around freely depending on the angle your tori is at. Hold is when a joint becomes stiff as if you are hardening that part of the body. Try it and toribash/replays and toribash/data/scripts/rpl are both path to the folder respectively replays and rpl (the link/shortcut) and you'll find them under :> search for "Toribash in C:/ and start from there.As such, it is extremely important for you to learn and understand how your character moves and reacts to the different joints being changed.Īll joints have 4 states, the main two are called Hold and Relax. If you feel newbie search on google some methods.īut i just have right clicked and have created a new shortcut to the folder in Linux but it is named a link under linux while its named a shortcut in windows and it should be enough to do this but then if it is still not working then you can make a symbolic link. so here I'm with the a script and the ability to use replay to replay and replay and one day be bored of replaying replay. then i thought that could be a good idea to extract moves from replay to be able to use them in multi player. As i wrote in the first post of this thread i've seen a script a which was able to save moves. "What is this?" it's an useful/not useful toribash script. or even to combine them into one move which would be load with corresponding turn. Maybe the next version of this script would be able to use a favorite option menu to be able to add favorites moves into a specific file. You can also generate random moves.Īnd some other functions like save and load moves with a specific file. This is a script which load moves from replays and with which you can replay turn per turn a saved replay in a game. I'll make it better coded if I've got the motivation. Info: The Script is a mess inside it but at least it is working. "/ec width NUMBER" to change the width of the menu. "/ec save " to save a new move called My Move. ![]() "/ec LF " Load a given file which have been previously saved else the default file will be used which is RRMoves.txtĪnd I've kept the function of a "/ec SF " Save Moves into a specific file You'll see that if you press 'm' and go ahead the converted and loaded number of moves it will generate new moves. Those two command are actually converting and loading a replay and then you can navigate with 'm' and 'n' and use it in a Fight. "/ec Convert_Replay " to convert a Replay from = 0 or 1. ![]() Make sure you have linked your Toribash replay folder into. Press 'm' to navigate to the next random move and 'n' for previous random saved move. ![]() To generate a random move only just copy a into your Toribash script folder You can use this script to get the Moves of a saved Replay or to generate a Random Move while multi player playing.īefore starting getting moves from a replay you have to link the "./Toribash/replay/" folder to "./Toribash/data/script/rpl" to get access to your replays with the a script I was thinking of Pimping it so i wrote the a Script based on the a Script. I've seen a good Lua script for Toribash in the following thread : ![]()
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